It’s a museum piece, a reference collected in a quest included as a wink to fans in the know. The Murder Knife is finally an item in Dragon Age: Inquisition, but it’s no longer an idea. It was the kind of wild possibility you could find growing everywhere in Origins. (That’s why it was funny.) But that option was the devil on your shoulder, a temptation that threw other choices into sharper relief. There was no need to stab the game’s wide-eyed monks and merchants and sick dogs. Using it felt more rude than violent: it cut short the decorous back-and-forth speech of the RPG, which is a sort of spell itself. The murder knife wasn’t an item, really, but an idea. It only came out in cutscenes: a plain blade the hero drew whenever you decided to kill someone mid-conversation. The most famous weapon in Dragon Age: Origins couldn’t be found in your inventory.
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